Games101-Project-Ray Tracing
实现光线追踪并通过BVH加速求交
Games101-Project-Curve and Line
绘制Bezier曲线和Bresenham直线,并用线性插值平滑曲线
Games101-Project-Shader
用BlinnPhong模型编写着色器,添加纹理贴图,并实现法线贴图、位移贴图,最后用双线性插值优化
Games101-Project-Triangle
绘制一个可旋转的三角形以及绘制两个带有颜色、有重叠的三角形
Games101-现代计算机图形学入门-Animation
Animation
Games101-现代计算机图形学入门-Advanced Topics in Rendering
Advanced Light Transport and Appearance Modeling
Games101-现代计算机图形学入门-Materials and Appearances
Materials and Appearances
Games101-现代计算机图形学入门-Ray Tracing
Ray Tracing
ADB-三大范式以及BCNF
三大范式以及BCNF
ADB-数据库基本概念
基本概念
